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MICROBACKLOT | DOCUMENTATION
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** NEW MICROBACKLOT DROPS - EVERY OTHER TUESDAY **
 




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ABOUT
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ROYALTY-FREE FOR USE IN:
- COMMERCIAL AND PERSONAL PROJECTS
- GAMES, FILM, ANIMATION,VIRTUAL REALITY, VIRTUAL PRODUCTION, AND VISUALIZATION
- MODIFICATION ALLOWED FOR USE IN YOUR OWN PRODUCTIONS 

RESOLUTIONS

2K = 2048PX X 2048PX
4K = 4096PX X 4096PX
8K = 8192PX X 8192PX16K = 16,384PX X 16,384PX

NOT FOR:
- RE-SALE OR REDISTRIBUTION AS A STANDALONE PRODUCT
- INCLUSION IN COMPETING ASSET PACKS OR MARKETPLACES
- AI TRAINING OR GENERATION




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NO-BULLSHIT LICENSE
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ROYALTY-FREE FOR USE IN:
- COMMERCIAL AND PERSONAL PROJECTS
- GAMES, FILM, ANIMATION,VIRTUAL REALITY, VIRTUAL PRODUCTION, AND VISUALIZATION
- MODIFICATION ALLOWED FOR USE IN YOUR OWN PRODUCTIONS 

NOT FOR:
- RE-SALE OR REDISTRIBUTION AS A STANDALONE PRODUCT
- INCLUSION IN COMPETING ASSET PACKS OR MARKETPLACES
- AI TRAINING OR GENERATION




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TECHNICAL SPECS
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RESOLUTIONS
2K = 2048PX X 2048PX
4K = 4096PX X 4096PX
8K = 8192PX X 8192PX
16K = 16,384PX X 16,384PX

LEVELS OF DETAIL
LOD0 [RARE]
LOD1 [MEDIUM RARE]
LOD2 [MEDIUM]
LOD3 [MEDIUM WELL]
LOD4 [WELL DONE]




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GLOSSARY
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NAMING CODES
FMP [FAMOUS MOTION PICTURES]

BSD [B-SIDE]
MBL [MICROBACKLOT]
EDN [EDITION]
ACC [ACCESSORY]

SM [STATIC MESH]
M [MATERIAL]
T [TEXTURE]

TERMS
ORM [OCCLUSSION / ROUGHNESS / METALNESS]
LOD [LEVEL OF DETAIL]
SINGLE TILE [1 TEXTURE MAP]
UDIM [U-DIMENSION]




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NAMING CONVENTIONS
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FILES FOLLOW THIS FORMAT:
 
[STUDIO]_[COLLECTION]_[ASSET-ID]_[ASSET-TYPE]_[COMPONENT]_[VERSION]_[LOD].EXT

[STUDIO]_[COLLECTION]_[EDITION]_[COMPONENT]_[VERSION]_[MAPTYPE]_[RESOLUTION]_[UV-TYPE].EXT

 
FMP_MBL_EDN_WTP_DUMPSTER_V01_LOD0.FBX

FMP_MBL_WTP_DUMPSTER_V01_NORMAL_8K_UDIM.1001.PNG

MESHES
[STUDIO]_[COLLECTION]_[ASSETTYPE]_[ASSETID]_[COMPONENT]_[VERSION]_[LOD].EXT 
FMP_MBL_EDN_WTP_DUMPSTER_V01_LOD0.FBX
FMP_MBL_ACC_WTP_DUMPSTER_V01_LOD4.FBX

TEXTURES
[STUDIO]_[COLLECTION]_[EDITION]_[COMPONENT]_[VERSION]_[MAPTYPE]_[RESOLUTION]_[UVTYPE].EXT
FMP_MBL_WTP_DUMPSTER_V01_NORMAL_8K_UDIM.1001.PNG




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LEVELS OF DETAIL [LODS]
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SCANNED ASSETS INCLUDE FIVE LODS, RANGE FROM FEATURE FILM LEVEL QUALITY
TO REAL-TIME RENDERING OPTIMIZED.


STATIC MESHES IN UNREAL ENGINE 5.5+ ARE PACKED WITH ALL LODS IN A SINGLE MESH.

UNREAL ENGINE 5.5+ ASSETS ARE SHIPPED WITH THE HIGHEST LOD0 MESHES ENABLED BY DEFAULT.




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UDIM TEXTURES
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MATERIALS RANGE FROM 2K UP TO 16K
MICROBACKLOT ASSETS SHIP WITH UDIM TEXTURE SETS, WHERE APPLICABLE.

WHAT ARE UDIM TEXTURES?

PHOTOSCANNING RESULTS IN EXTREMELY HIGH-FIDELITY SURFACE DATA. TO PRESERVE THIS DETAIL, UVS ARE DISTRIBUTED ACROSS MULTIPLE TEXTURE TILES—SOMETIMES A FEW, SOMETIMES DOZENS—INSTEAD OF BEING PACKED INTO A SINGLE 0–1 TEXTURE MAP.

THIS METHOD ALLOWS GREATER RESOLUTION PER SURFACE AREA AND DELIVERS MORE ACCURATE REALISM, ESPECIALLY FOR CINEMATIC CLOSE-UPS OR HERO PROPS.




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MATERIALS
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MATERIALS RANGE FROM 2K UP TO 16K
UNREAL ENGINE 5.5+ ASSETS ARE SHIPPED WITH HIGH-RESOLUTION TEXTURES,
INCLUDING OPTIONS FOR 2K / 4K / 8/ 16K WHERE APPLICABLE.

UE5.5+ PROJECTS USE THE HIGHEST-RES MATERIAL BY DEFAULT
EACH ASSET INCLUDES AN ASSIGNED MATERIAL AT LOD0 USING THE HIGHEST AVAILABLE RESOLUTION TO SHOWCASE MAXIMUM QUALITY.


EVERY LOD HAS ITS OWN MATERIAL SLOT FOR FLEXIBILITY
LOD1-LOD4 ARE LEFT UNASSIGNED, ALLOWING YOU TO APPLY ALTERNATE MATERIAL RESOLUTIONS PER MESH AS NEEDED. THIS GIVES YOU FULL CONTROL OVER PERFORMANCE VS FIDELITY—
USE A 8K MATERIAL ON LOD3, OR AN 2K MATERIAL ON LOD2.




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MICROBACKLOT COLOR MATCH
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CURRENTLY IN EARLY STAGES OF DEVELOPMENT

SELECT MICROBACKLOT SCANNED B-SIDES AND EXPAND ASSETS SHIP WITH MATERIAL INSTANCES.
WHEN OPENED, USERS WILL FIND A SET OF COLOR CORRECTION SLIDER CONTROLS, INCLUDING:

BRIGHTNESS
CONTRAST
SATURATION
TINT STRENGTH
TINT COLOR WHEEL / RGB / HEX


THESE SLIDERS ALLOW USERS TO EASILY ADJUST THE COLOR OF ENABLED MICROBACKLOT ASSETS TO BETTER INTEGRATE INTO THEIR ENVIRONMENT.

WHETHER A WALL NEEDS TO BE SLIGHTLY DARKER OR A VENT NEEDS A SLIGHTLY WARMER TINT,
MICROBACKLOT COLOR MATCH HAS YOU COVERED.




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FMP UE5 LF CINE CAMERA

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​
EACH MICROBACKLOT | EDITION COMES WITH THE CURRENT VERSION THE FMP LARGE FORMAT CINECAM
 
SENSOR SPECIFICATIONS:
- SENSOR TYPE: CUSTOM LARGE FORMAT
- SENSOR SIZE: 38.5 MM X 26.0 MM
- ASPECT RATIO: 1.48:1 (NATIVE)
 
LENS CONFIGURATION:
- LENS TYPE: VIRTUAL ANAMORPHIC
- SQUEEZE FACTOR: 2.0X
- DEFAULT FOCAL LENGTH: 50 MM
- DEFAULT APERTURE: T2.2
- FOCUS METHOD: MANUAL / RACK FOCUS READY
 
SIGNATURE LOOK:
- BOLD LARGE-FORMAT DEPTH OF FIELD
- HEROIC FIELD OF VIEW WITH RICH, IMMERSIVE FRAMING
- CINEMATIC 2.40:1 CROP




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DISCLAIMER
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EVERY REASONABLE EFFORT HAS BEEN MADE TO PREPARE MICROBACKLOT SCANNED ASSETS FOR COMMERICLA USE.
TO THE BEST OF THE FAMOUS MOTION PICTURE COMPANY'S KNOWLEDGE, AND ABILITY, ALL BRANDS, TRADEMARKS, AND IDENTIFYING MARKS HAVE BEEN SCRUBBED FROM THE MESHES AND TEXTURED

BUYERS ARE REQUIRED TO EXERCISE THEIR OWN DUE DILIGENCE BEFORE PUBLISHING.




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LEGAL
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ALL ASSETS ARE PROVIDED "AS-IS" WITHOUT WARRANTY.
THE FAMOUS MOTION PICTURE COMPANY LTD. IS NOT LIABLE FOR ANY DAMAGES RESULTING FROM THE USE OF THIS ASSET.
BY DOWNLOADING OR USING THESE ASSETS, YOU AGREE TO THE TERMS OUTLINED ABOVE.




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NOTES
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- SCANNED FROM A REAL-WORLD LOCATIONS
- HAND-CLEANED AND CUSTOMIZED IN BLENDER AND SUBSTANCE PAINTER
- OPTIMIZED FOR CINEMATIC USE WITH HERO-LEVEL TEXTURE DETAIL
- IF YOU USE IT IN A PROJECT—DROP ME A LINE, I’D LOVE TO SEE IT!
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THANK YOU FOR SUPPORTING INDIE ARTISTS.
EVERY ASSET SOLD HELPS FUND FUTURE SCANS AND NEW WORLDS.
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CHEERS AND BEST,
MATT
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FEEDBACK / QUESTIONS / REQUESTS:
STORE@FAMOUSMOTIONPICTURES.COM

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